Approximately Up Best Ship Designs
Looking for ship ideas? This page collects design starting points based on the official build-crash-rebuild fantasy, plus community questions that shape what players want to build.
Design starting points (inspiration, not official specs)
Thruster-heavy speedster: mount giant thrusters and accept that control comes later.
Utility hauler: favor cargo and mission parts over speed — missions need capacity (details unverified).
Co-op crew ship: design with space for a crew exploring planets together.
Messy cable build: embrace 'annoying cables' — wiring is part of the charm (wiring mechanics unverified).
Community design questions
A Steam forum thread about a trajectory tool — players want better flight tools; official status unverified.
A Steam forum thread about controlling more than one ship — unverified.
Where to find more designs
Steam Workshop for Approximately Up (confirmed supported).
The game's official YouTube channel for trailer builds.
Steam community discussions for player screenshots and ideas.
What is still unverified
Specific part stats, blueprints of named designs and any 'best' tier lists are not verified. We keep this page as inspiration plus verified sources, and mark everything else as unverified.